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Anna is available for speaking engagements in the American Midwest and remote speaking engagements anywhere else. Below are slides and topics from some of her recent talks.



Forward Isn't Progress:
The Body in Play

Presented at the University of British Columbia, January 23, 2025

Our games, digital and tabletop alike, are structured around a linear model of progress: As time passes, we get stronger, gain power and control over the game world. Not only is this model of history rooted in colonialism, but it fails to reflect the non-linear ways the body experiences trauma, queerness and disability. How can we deconstruct the progress narrative and find ways of representing more complicated, fractured histories in play?

Slide descriptions:

Top: Talk title over a photo of Katerina Kamprani's The Uncomfortable Watering Can, a watering can whose spout is reversed towards its bucket.

Middle: Map of Nintendo's Super Metroid with some areas highlighted in magenta as part of a demonstration on how power progression and narrative progression intertwine.

Bottom: Illustration from my game Tavern at the End of the World – of a cat napping on a counter beside a molotov cocktail – with the text "embrace failure" overlaid.

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Dream Furiously:
Art-Making in a Post-Slop World

Presented at Rensselaer Polytechnic Institute, March 16, 2025

Generative AI has flooded the internet with art that is technically sound, devoid of nuance, and absent an artist's hand or sensibilities. In other words, a perfect tool for fascism. How are artists to push back against the tide? By making aggressively bad, horny, unpalatable art.

Slide descriptions:

Top: Talk title superimposed over an image of Marjory the trash heap oracle from Fraggle Rock.

Middle: AI-generated image of a 1950s Aryan-style family posed in front of an American flag, their fingers melting into each other. A chapter heading reads, "AI art is fascist art."

Bottom: A "What is Post-Slop art?" pinboard with three tenets, each with attached pull-quotes from essays, manifestoes, and the Sonic "I want shorter games with worse graphics" meme.

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